diff contrib/python-zstandard/zstd/common/pool.h @ 37495:b1fb341d8a61

zstandard: vendor python-zstandard 0.9.0 This was just released. It features a number of goodies. More info at https://gregoryszorc.com/blog/2018/04/09/release-of-python-zstandard-0.9/. The clang-format ignore list was updated to reflect the new source of files. The project contains a vendored copy of zstandard 1.3.4. The old version was 1.1.3. One of the changes between those versions is that zstandard is now dual licensed BSD + GPLv2 and the patent rights grant has been removed. Good riddance. The API should be backwards compatible. So no changes in core should be needed. However, there were a number of changes in the library that we'll want to adapt to. Those will be addressed in subsequent commits. Differential Revision: https://phab.mercurial-scm.org/D3198
author Gregory Szorc <gregory.szorc@gmail.com>
date Mon, 09 Apr 2018 10:13:29 -0700
parents c32454d69b85
children 73fef626dae3
line wrap: on
line diff
--- a/contrib/python-zstandard/zstd/common/pool.h	Sun Apr 08 01:08:43 2018 +0200
+++ b/contrib/python-zstandard/zstd/common/pool.h	Mon Apr 09 10:13:29 2018 -0700
@@ -1,11 +1,13 @@
-/**
- * Copyright (c) 2016-present, Facebook, Inc.
+/*
+ * Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
  * All rights reserved.
  *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
+ * You may select, at your option, one of the above-listed licenses.
  */
+
 #ifndef POOL_H
 #define POOL_H
 
@@ -15,38 +17,54 @@
 
 
 #include <stddef.h>   /* size_t */
+#define ZSTD_STATIC_LINKING_ONLY   /* ZSTD_customMem */
+#include "zstd.h"
 
 typedef struct POOL_ctx_s POOL_ctx;
 
 /*! POOL_create() :
-    Create a thread pool with at most `numThreads` threads.
-    `numThreads` must be at least 1.
-    The maximum number of queued jobs before blocking is `queueSize`.
-    `queueSize` must be at least 1.
-    @return : The POOL_ctx pointer on success else NULL.
+ *  Create a thread pool with at most `numThreads` threads.
+ * `numThreads` must be at least 1.
+ *  The maximum number of queued jobs before blocking is `queueSize`.
+ * @return : POOL_ctx pointer on success, else NULL.
 */
-POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
+POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
+
+POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
 
 /*! POOL_free() :
     Free a thread pool returned by POOL_create().
 */
-void POOL_free(POOL_ctx *ctx);
+void POOL_free(POOL_ctx* ctx);
+
+/*! POOL_sizeof() :
+    return memory usage of pool returned by POOL_create().
+*/
+size_t POOL_sizeof(POOL_ctx* ctx);
 
 /*! POOL_function :
     The function type that can be added to a thread pool.
 */
-typedef void (*POOL_function)(void *);
+typedef void (*POOL_function)(void*);
 /*! POOL_add_function :
     The function type for a generic thread pool add function.
 */
-typedef void (*POOL_add_function)(void *, POOL_function, void *);
+typedef void (*POOL_add_function)(void*, POOL_function, void*);
 
 /*! POOL_add() :
-    Add the job `function(opaque)` to the thread pool.
+    Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
     Possibly blocks until there is room in the queue.
     Note : The function may be executed asynchronously, so `opaque` must live until the function has been completed.
 */
-void POOL_add(void *ctx, POOL_function function, void *opaque);
+void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
+
+
+/*! POOL_tryAdd() :
+    Add the job `function(opaque)` to the thread pool if a worker is available.
+    return immediately otherwise.
+   @return : 1 if successful, 0 if not.
+*/
+int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
 
 
 #if defined (__cplusplus)