view rust/hg-core/src/operations/dirstate_status.rs @ 45862:5c736ba5dc27

rust-status: don't bubble up os errors, translate them to bad matches In the rare cases when either the OS/filesystem throws an error on an otherwise valid action, or because a path is not representable on the filesystem, or because of concurrent actions in the filesystem, we want to warn the user about said path instead of bubbling up the error, causing an exception to be raised in the Python layer. Differential Revision: https://phab.mercurial-scm.org/D9320
author Rapha?l Gom?s <rgomes@octobus.net>
date Mon, 16 Nov 2020 16:38:57 +0100
parents 496537c9c1b4
children fd47483f1645
line wrap: on
line source

// dirstate_status.rs
//
// Copyright 2019, Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.

use crate::dirstate::status::{build_response, Dispatch, HgPathCow, Status};
use crate::matchers::Matcher;
use crate::{DirstateStatus, StatusError};

/// A tuple of the paths that need to be checked in the filelog because it's
/// ambiguous whether they've changed, and the rest of the already dispatched
/// files.
pub type LookupAndStatus<'a> = (Vec<HgPathCow<'a>>, DirstateStatus<'a>);

#[cfg(feature = "dirstate-tree")]
impl<'a, M: Matcher + Sync> Status<'a, M> {
    pub(crate) fn run(&self) -> Result<LookupAndStatus<'a>, StatusError> {
        let (traversed_sender, traversed_receiver) =
            crossbeam::channel::unbounded();

        // Step 1: check the files explicitly mentioned by the user
        let (work, mut results) = self.walk_explicit(traversed_sender.clone());

        // Step 2: Check files in the dirstate
        if !self.matcher.is_exact() {
            self.extend_from_dmap(&mut results);
        }
        // Step 3: Check the working directory if listing unknowns
        if !work.is_empty() {
            // Hashmaps are quite a bit slower to build than vecs, so only
            // build it if needed.
            let mut old_results = None;

            // Step 2: recursively check the working directory for changes if
            // needed
            for (dir, dispatch) in work {
                match dispatch {
                    Dispatch::Directory { was_file } => {
                        if was_file {
                            results.push((dir.to_owned(), Dispatch::Removed));
                        }
                        if self.options.list_ignored
                            || self.options.list_unknown
                                && !self.dir_ignore(&dir)
                        {
                            if old_results.is_none() {
                                old_results =
                                    Some(results.iter().cloned().collect());
                            }
                            self.traverse(
                                &dir,
                                old_results
                                    .as_ref()
                                    .expect("old results should exist"),
                                &mut results,
                                traversed_sender.clone(),
                            );
                        }
                    }
                    _ => {
                        unreachable!("There can only be directories in `work`")
                    }
                }
            }
        }

        drop(traversed_sender);
        let traversed = traversed_receiver.into_iter().collect();

        Ok(build_response(results, traversed))
    }
}

#[cfg(not(feature = "dirstate-tree"))]
impl<'a, M: Matcher + Sync> Status<'a, M> {
    pub(crate) fn run(&self) -> Result<LookupAndStatus<'a>, StatusError> {
        let (traversed_sender, traversed_receiver) =
            crossbeam::channel::unbounded();

        // Step 1: check the files explicitly mentioned by the user
        let (work, mut results) = self.walk_explicit(traversed_sender.clone());

        if !work.is_empty() {
            // Hashmaps are quite a bit slower to build than vecs, so only
            // build it if needed.
            let old_results = results.iter().cloned().collect();

            // Step 2: recursively check the working directory for changes if
            // needed
            for (dir, dispatch) in work {
                match dispatch {
                    Dispatch::Directory { was_file } => {
                        if was_file {
                            results.push((dir.to_owned(), Dispatch::Removed));
                        }
                        if self.options.list_ignored
                            || self.options.list_unknown
                                && !self.dir_ignore(&dir)
                        {
                            self.traverse(
                                &dir,
                                &old_results,
                                &mut results,
                                traversed_sender.clone(),
                            );
                        }
                    }
                    _ => {
                        unreachable!("There can only be directories in `work`")
                    }
                }
            }
        }

        if !self.matcher.is_exact() {
            if self.options.list_unknown {
                self.handle_unknowns(&mut results);
            } else {
                // TODO this is incorrect, see issue6335
                // This requires a fix in both Python and Rust that can happen
                // with other pending changes to `status`.
                self.extend_from_dmap(&mut results);
            }
        }

        drop(traversed_sender);
        let traversed = traversed_receiver.into_iter().collect();

        Ok(build_response(results, traversed))
    }
}