bdiff: don't check border condition in loop
This is pretty much a copy of d500ddae7494, just to a different loop.
The condition `p == plast` (`plast == a + len - 1`) was only true on
the final iteration of the loop. So it was wasteful to check for it
on every iteration. We decrease the iteration count by 1 and add an
explicit check for `p == plast` after the loop.
Again, we see modest wins.
From the mozilla-unified repository:
$ perfbdiff -m 3041e4d59df2
! wall 0.035502 comb 0.040000 user 0.040000 sys 0.000000 (best of 100)
! wall 0.030480 comb 0.030000 user 0.030000 sys 0.000000 (best of 100)
$ perfbdiff 0e9928989e9c --alldata --count 100
! wall 4.097394 comb 4.100000 user 4.100000 sys 0.000000 (best of 3)
! wall 3.597798 comb 3.600000 user 3.600000 sys 0.000000 (best of 3)
The 2nd example throws a total of ~3.3GB of data at bdiff. This
change increases the throughput from ~811 MB/s to ~924 MB/s.
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *mpatch_fold(void *bins,
struct mpatch_flist* (*get_next_item)(void*, ssize_t),
ssize_t start, ssize_t end);
#endif