bdiff: don't check border condition in loop
This is pretty much a copy of d500ddae7494, just to a different loop.
The condition `p == plast` (`plast == a + len - 1`) was only true on
the final iteration of the loop. So it was wasteful to check for it
on every iteration. We decrease the iteration count by 1 and add an
explicit check for `p == plast` after the loop.
Again, we see modest wins.
From the mozilla-unified repository:
$ perfbdiff -m 3041e4d59df2
! wall 0.035502 comb 0.040000 user 0.040000 sys 0.000000 (best of 100)
! wall 0.030480 comb 0.030000 user 0.030000 sys 0.000000 (best of 100)
$ perfbdiff 0e9928989e9c --alldata --count 100
! wall 4.097394 comb 4.100000 user 4.100000 sys 0.000000 (best of 3)
! wall 3.597798 comb 3.600000 user 3.600000 sys 0.000000 (best of 3)
The 2nd example throws a total of ~3.3GB of data at bdiff. This
change increases the throughput from ~811 MB/s to ~924 MB/s.
#require execbit
$ hg init
$ echo a > a
$ hg ci -Am'not executable'
adding a
$ chmod +x a
$ hg ci -m'executable'
$ hg id
79abf14474dc tip
Make sure we notice the change of mode if the cached size == -1:
$ hg rm a
$ hg revert -r 0 a
$ hg debugstate
n 0 -1 unset a
$ hg status
M a
$ hg up 0
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
$ hg id
d69afc33ff8a
$ test -x a && echo executable -- bad || echo not executable -- good
not executable -- good